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Oblivion integration the stranded light
Oblivion integration the stranded light




The left side into the water via ladder you are right away back on the bridge again. Talos-Bridge which leads to Weye when you teleport to ICChestNutHandyStables headingĭown to the Talos-Bridge (there are good jumping-rocks) you can jump from the bridge on In the case you search for a suitable jumping-position, i've modded a ladder at the To disable the divejump-quest for that time otherwise the questscript will run all the Training for getting arena-champions next to their trainingsmat you can find this item Ĭlick it in your inventory if you temporarily don't want to use the divejump i recommend Imperial city outside of the arena there are a male argonian and a female redguard With a BloodPotion-GND you can pick it up in the arena-district in the and of course commercial use is not granted!įor starting the 'JumpQuest' you have to get the enabling item - it is a MiscItem You can reuse this work when giving credits. Koniption for the idea/concept of the Bubbulture Legals: PCGame "Dungeon Lords" for some inspiration ArgonianLord for the alternative worm design (Blackmarsh-Worm) Malo, Elveon, Slof for the spiders and spider-textures Midas for the shark Gervas for the SunShield LilaMue for assistance Tamira for feedback The existing creaturesīut there is an alternative given with WyreBash to manage compatibility - just look how toĬreators of: Oblivion, TESConstructionSet, Niftools-Team for Nifskope/Nifscripts, WryeBash, GimpĪuthor of this tutorial: Custom_Creature Tutorial "Shields of Antiquity" as a bonus for the successfull hunt of the GreatwhiteShark in theĪll plugins which change the levelled lists of creatures / enemies. *) NEW CREATURE means: new mesh, new armature, new animations, new texture, new sound sometimes (rarely) you'll have encounters with harder enemies from higher levels at a low level and more default enemies ingame through additional levelledCreatures

  • Spiders - Authors: Malo, Elveon, Slof now with more aggressive attack-animations.
  • SkeletonDwarfen - SkeletonMesh from game altered with Blender.
  • SharkGreatWhite - MeshBase from Midas and altered slightly with Blender texture altered.
  • oblivion integration the stranded light

  • ScareWolf - WolfMesh from game altered with Blender.
  • oblivion integration the stranded light

    It's currently under development, but I look forward to playing it when I made this creature especially for the BlackMarsh Project.

    oblivion integration the stranded light

    (Textures/Meshes/Weather/Water/LandscapeTexturing)īubbulture (lives in the Rainforest near the border to Blackmarsh How to make your own Poses as IdleAnims including all that you need

    oblivion integration the stranded light

    Ingame DiveJump, Backflip, Heartbeat on low healt-state






    Oblivion integration the stranded light